

This won't sacrifice any Spider-Men (I think). The other way to rank up is by spending ISO-8. This presents some inventory management challenges and takes time due to the random nature of character collection, but at least it's free. Then you can sacrifice the double and two Spideys with a star rating one lower than the double, which will rank the main Spidey up for free. The best way is to collect a double of that exact Spider-Man (identical maximum star rating). The lower the rank, the lower their current maximum level and score multiplier. Regardless of the Spider-Man's maximum star rating, most start at a lower rank (star rating). The higher the Spidey's rarity, the further he can be leveled up. You can spend vials to get a random 3-4 star character, with higher-star Spideys costing ISO-8. Several Spider-Men come in two or more rarity levels (which pads the roster more than anything). Each Web-head has a maximum star-rating that indicates his rarity. The core feature that will keep players going is the hunt for more and better Spider-Men. Considering they could all be done as palette-swaps, the lack of more alternates is a real missed opportunity to add extra comic book appeal. Genuine Green Goblin variants Menace, House of M Goblin, Gray Goblin, and Gold Goblin show up, but better-known variants like Hobgoblin, Ultimate Green Goblin, and Demogoblin are nowhere to be seen. My one complaint regarding the villains is that there are two few alternate villains. I love the inclusion of Story mode, even though the mission briefings lack voice acting. You'll also unlock new Spidey Ops missions, which we'll get to in a bit. This boosts your multiplier and greatly increases scoring potential. Failing a story level will result in no XP gain (unlike other modes), but you still keep any vials (soft currency) collected.Ĭompleting the issues is important because each time you clear one, you gain the ability to equip an extra Spidey outside of Story mode. Story levels offer big XP and minor ISO-8 (premium currency) rewards, but they are non-repeatable. Each map also contains several optional levels that are locked to specific Spider-Man characters. One map consists of ten-ish primary levels that must be completed to continue to the next issue. Each Issue focuses on variants of a single villain, starting with Green Goblin and Vulture. At the moment, the game offers two maps or "Issues," with at least one more planned for the future. Unlike many endless runners, Spider-Man Unlimited has a real story mode.
